Showing posts with label acp games. Show all posts
Showing posts with label acp games. Show all posts

Friday, June 28, 2013

ACP Games Spartan MK3H

Looking for a kick butt 15mm hover tank, look no further than ACP Games new Spartan MK3H tanks.  Jimbo sent me one of these a while back and I have to say I really like the model.  Mine came in 2 variants.  Hover and tracked.  At first I was like the tracked is so cool and then changed my mind to the hover variant.  Now I am having trouble deciding which is better.  Both are excellent and use the same main hull, turret and gun.




Wednesday, December 12, 2012

MERC Valkyrie - ACP Games

Jimbo is at it drawing up some more 15mm troopers for ACP Games.  This is a concept of the MERC Valkyrie

Thursday, April 12, 2012

ACP Games 15mm Sci-Fi Tournament

If you're in the Dallas, Huston, Austin area, ACP Games is having a tournament.

Thursday, April 5, 2012

ACP Games, Hadai Skimmers

Here is a look at upcoming Hadai Skimmers from ACP Games.  The wings can be positioned forward facing or rear facing.

Thursday, March 22, 2012

More ACP Games Goodness

Here are some prototypes of upcoming ACP Games units.  Really like the look of the new Val-Lyn race.  Spoke with Jimbo last night and there is certainly lots going on behind the scene.  I will certainly let you guys know when I get the green light, but 15mm gamers are going to be really happy.

Tuesday, March 20, 2012

ACP Games, Makat Walker

Here is a new walker for ACP Games Makat lineup.  Check out ACP Games blog for more info.





Thursday, March 15, 2012

ACP Games, Angel Of Death

Here is the first look at ACP Games Angel of Death.  The Angel of Death stands at roughly 72mm and comes with two primary and two secondary weapons.


Here is another Angle of the Angel. :-)

Wednesday, March 7, 2012

ACP Games, Val-Lyn

Here are some more concepts for the upcoming ACP Games Val-Lyn Medium and Heavy Infantry.  These guys are shaping up nicely.  Digitally sculpted by Ron McLeroy who is extremely talented.

Friday, February 24, 2012

ACP Games, Val-Lyn

Here is a Val-Lyn design coming out for ACP Games. The figure will stand about 48-52mm tall and is one of the big monster types in the Val-Lyn lineup.


Wednesday, February 15, 2012

ACP Games, Spacejacker

SpaceJacker has come up with an excellent paint scheme for some of APC Games miniatures. He calls this crew the 39th Gemini Orbital Rangers. Spacejacker got second place in the Ambush Alley Strike Force competition.  Check out many more of Spacejackers excellent painted figures on his blog the Tiny Solitary Soldiers.  He has lots of good painting tips.


Friday, December 30, 2011

ACP Games, Va-Lyn

Here is a concept of the upcoming Va-Lyn race from ACP Games.  Love the look of this.  If the miniatures are any where near the concept, it should be pretty sweet.

Monday, December 5, 2011

ACP Games,

An interesting figure has appeared on the radar from ACP Games. Not sure what he will be called, but I like what I am seeing.  Hopefully we will see it in metal form soon.  Other news from ACP Games comes in the form of new resin tanks.  Jimbo has been pretty busy remastering some of the larger vehicle sculpts with new designs and integrated bases.  Early next year the Makat will be getting a large walker type to boost their ranks.

Monday, November 28, 2011

ACP Games

Here are a bunch of Comparisons of the ACP Games line of figures. Really like them. Love the rules.











Monday, November 14, 2011

ACP Games, Artwork


Here is some really sweet artwork for upcoming races in the ACP Games universe.


ACP Games, Millenniumcon

Just got back from Millenniumcon in Round Rock Texas. It isn't the largest convention, but it's a lot of fun. Had a great time talking with Jimbo from ACP Games. He had a sweet setup showcasing his miniatures, a great staff helping and a really nice demo table.

Got a chance to try out the Valkyrie (Beta 2) ruleset and I must say, it might be one of the best 15mm rules sets out there.  The only downside to the rules (Unless I am wrong) is that they are only written for the ACP Games miniature line. Meaning it doesn't have the ability to create your own units.  Still you can easily use proxies with the currently army lists and have a brilliant game.

What really stood out was how the assault rules worked, objectives, cover and the use of command points.  We weren't using all the rules since it was a demo, but for a convention, it was perfect.  The rule set gives the player tons of options on what to do.  The command points really spice up the game and make the game feel much more interactive.  The command points in the demo allowed you to call in artillery strikes, bring in reinforcements, rally troops and bump up your  initiative rolls.  In the demo the way to gain command points was by controlling any one of 3 objective markers.  Each objective was worth 5 command points.  Command points are used after each round.  I used them mostly to call in artillery strikes (3 command points) on targets I wanted to assault.

If a unit takes a casualty during an artillery strike, they are considered suppressed.  A suppressed unit is a much easier to assault.  In the game I did find that you don't want to tangle with Valkyries in CC.  Even when suppressed, they can sometimes (actually did) kick butt.

The game also allows for pre and post measurement, so you always know your enemies range bands.


Some of the new AA Valkyries and Tanks.

Makat Army including Eldars, Hunters, Jaguars, Bombard Missle, Scouts.  To the right there are a bunch of walkers.

Makat Elder
Makat Jaguars with some walkers.

Federalists (They have a grove in their helmets)

Nationalists

Here is a life sized pre-production Federalist helmet Jimbo is currently working on.  Pretty sweet.

Awesome demo/gaming table.  He actually had it up for sale.